[CUWiN-Dev] G and A and realworld throughput

Stelios Valavanis stel at onShore.com
Wed Jul 13 13:52:00 CDT 2005


ok. that means that even if it's uplink is 20 hops away it's going to connect 
to the next node over because of fewer packets dropped.

On Wednesday 13 July 2005 01:40 pm, David Young wrote:
> On Wed, Jul 13, 2005 at 01:04:35PM -0500, Stelios Valavanis wrote:
> > thanks. we're not doing dual radio now so that's not an issue. for the a
> > driver it looks like we have options but any testing you do please report
> > on. the speed loss with number of hops could be a problem i think i've
> > already got a spot with 4 hops. i'll look at my map again. again anything
> > you learn please pass on. i'm going to try to redesign to reduce hops but
> > one problem is that i don't know how well it'll handle distances. does
> > the mesh protocol connect to the closest node, the most powerful, the
> > fewest hops to the uplink, what? if it tried to get the fewest hops to
> > the uplink i might be in good shape.
>
> The protocol connects to the node that minimizes the number of packet
> transmissions, taking into account 802.11 re-transmissions.  It uses
> "best paths," for a certain value of "best," instead of "shortest paths."
>
> Dave

-- 
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stel valavanis  http://www.onshore.com/


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