[Gghc-discuss] Need to meet Monday to figure out what we do for the rest of the time

Brian Duggan bcdugga at gmail.com
Mon Apr 25 09:48:27 CDT 2011


I'm free after 6. I'll just hang around in the Makerspace and wait for
folks to drop in.

Brian

On 4/25/11 9:39 AM, Erich Heine wrote:
> I'd prefer we start sooner. i have a hard stop time of 9:15 tonight, and
> I would like to see this roadmapped in detail by then.
> 
> During the course of today, I will be desigining the overall software
> parts as I get a chance.
> 
> Jonathan, something very needed for the software to be produtive is an
> update to the pinouts, as well as filling in the wiki pages linked from
> here in the "Controller Part resources" section.
> 
> http://tech.chambana.net/projects/duinolab/wiki/Hardware_Design
> 
> The sooner the better, because I really need to know how the serial and
> the LCD interact with the duino -- is it poll based? do both or either
> interrupt? I have a couple ways the software can work in my head, but
> they all come down to the how the main loop is handled.
> 
> Regards,
> Erich
> 
> 
> On Mon, Apr 25, 2011 at 8:56 AM, Jonathan Manton <jmanton at illinois.edu
> <mailto:jmanton at illinois.edu>> wrote:
> 
>     Chris makes much sense:-)
> 
>     Can we meet tonight at 7 with a focus on planning and project
>     management?
> 
> 
> 
>     On Apr 25, 2011, at 7:31 AM, Chris Ritzo <chris.ritzo at gmail.com
>     <mailto:chris.ritzo at gmail.com>> wrote:
> 
>>     In reference to project menagerie, :) If folks like this
>>     direction, I'll push this to the repo as our TO DO LIST under
>>     documentation. - Chris
>>
>>     Given the remaining things that need to be done and that
>>     Jonathan's suggestion is to stop prototyping on breadboards, I
>>     might suggest that we begin working on the second prototype now.
>>     Please correct me if any of this doesn't make sense:
>>
>>     While the advantage of the first one, breadboard style, would be
>>     to enable software development, we should move forward with the
>>     hardware as a final deliverable. We'll still have it fabricated
>>     and ready to be taken to the next level once software is done.
>>
>>     In tandem, software development can continue on the code for each
>>     module. This can be done via breadboard using the circuit planning
>>     that Jonathan's done, and separately from the actual full
>>     prototype (at first). Assuming the modules are meant to be
>>     modular, we can assume that the software for each will be modular
>>     as well.
>>
>>     Perhaps these ideas will help focus a general discussion tonight.
>>     I can meet later, after 5:30 sometime. Also, here's a start on
>>     tasks and possible assignments:
>>
>>     1. fabricate all remaining components, begin assembly
>>     (Jonathan, anyone else who can help)
>>
>>     2. software development on breadboarded modules
>>     (Erich, Brian)
>>     - decide which modules are essential, focus on software for core
>>     modules first, then additional
>>
>>     3. organization, documentation, general help & assistance to both
>>     #1, #2
>>     (Chris, Sam)
>>     End user docs
>>     - what is duinolab? (draft)
>>     - how-to documentation (not started)
>>     - what can I do with it? teaching plans, etc. poach the internet
>>     for this(not started)
>>
>>     Project docs
>>     - anything that needs to be submitted to element 14
>>
>>     On Sun, Apr 24, 2011 at 11:40 PM, Jonathan Manton
>>     <<mailto:jmanton at illinois.edu>jmanton at illinois.edu
>>     <mailto:jmanton at illinois.edu>> wrote:
>>
>>         We need to have a discussion tomorrow evening on how the next
>>         8 days are going to play out.  We are getting really, really
>>         close on this.  I'm getting really nervous.
>>
>>         I am especially nervous about ordering stuff to build the
>>         final version, as that stuff would have to be ordered like
>>         Monday or Tuesday night.
>>
>>         I'm also really brain-fried, so apologies in advance if I'm
>>         not making a lot of sense.
>>
>>         I've been totally heads-down trying to get the hardware made.
>>          It turns out there are just too many freakin' wires
>>         everywhere (72 LEDs, all the routing between the 18 different
>>         peripherals) to practically build the thing on breadboards.
>>          So it needs to go on circuit boards.
>>
>>         But there are a lot of other things that need to get done.  We
>>         don't seem to have much in the way of task organization for
>>         this, so I'm not even sure *what* has to be done.  We have a
>>         start on that (what Sam typed up), but it really needs to be
>>         taken to the next level, and someone needs to do a bit of
>>         organizing and project management.  I really can't do that,
>>         and have any chance in hell of getting this thing built in
>>         time for people to write software for it (new target - Wednesday).
>>
>>         One thing I will say - as part of prototyping this thing, I
>>         *do* have Arduino code to turn on and off an indicator LED,
>>         and to do the actual switching of the peripherals.  I also
>>         have a detailed map of what pin on which controller (I/O or
>>         LED) maps to what LED or peripheral actually on a board
>>         (current version at
>>         <http://tech.chambana.net/projects/duinolab/wiki/Pinouts>http://tech.chambana.net/projects/duinolab/wiki/Pinouts).
>>
>>         You can design software assuming that you will have a simple,
>>         1-line piece of code to turn a light on or off, or to switch a
>>         peripheral on or off.
>>         _______________________________________________
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>>
>>
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-- 
Brian Duggan
Technical Projects Developer
UC Independent Media Center
http://www.ucimc.org | 631 223 8442


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