[Commotion-dev] static BSSID?

Jeremy Lakeman Jeremy.Lakeman at gmail.com
Sun May 13 01:02:40 UTC 2012


No, we haven't chosen a hash function at all.

On Sun, May 13, 2012 at 3:27 AM, Hans-Christoph Steiner
<hans at guardianproject.info> wrote:
>
> That's a really nice, tight idea.  I like it.  Do you have an algorithm for it yet?
>
> .hc
>
> On May 11, 2012, at 10:06 PM, Jeremy Lakeman wrote:
>
>> I propose that the BSSID is generated as a hash of the SSID. This way
>> each mesh network will have a unique, but static BSSID without needing
>> the user to know it.
>>
>> On Sat, May 12, 2012 at 3:33 AM, Hans-Christoph Steiner
>> <hans at guardianproject.info> wrote:
>>>
>>> The trickiest thing for the user of the OlsrMeshTether app remains the ad-hoc network associating.  If a bunch of phones are starting up at the same time, they can easily start associating with themselves in clusters.  Then there is multiple meshes that can't talk to each other.
>>>
>>> It seems a simple solution to this is to just hard-code the BSSID for Commotion in general as a default, then allow people to change this if they really want to.  I propose using CC:CC:CC:CC:CC:CC as the static BSSID.
>>>
>>> Is there any reason why we wouldn't want to use a static BSSID as the default?
>>>
>>> .hc
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>



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