[Commotion-dev] Mesh visualization/mapping options
Will Hawkins
hawkinsw at opentechinstitute.org
Wed May 1 18:34:17 UTC 2013
Like Dan, I like the idea of decentralized nature of node mapping. I
also like Freifunk's visualizer. I don't think that the two options are
mutually exclusive. Freifunk seems to be using d3 for the visualization
and could probably be made to pull data from any source. I believe d3
can overlay data on a map too. What do you think about this hybrid option?
Will
On 04/17/2013 07:09 PM, Paul Gardner-Stephen wrote:
> Hello,
>
> Another approach to replicating this visualisation data is to use
> Rhizome to replicate the network structure information for visualisation
> on nodes. This could feasibly be integrated with these existing tools.
>
> Paul.
>
>
> On Wed, Apr 17, 2013 at 7:58 PM, Dan Staples
> <danstaples at opentechinstitute.org
> <mailto:danstaples at opentechinstitute.org>> wrote:
>
> Also moving this discussion to the dev list. We've been talking
> about re-writing or replacing the clunky OLSR-Viz that we currently
> use to visualize a Commotion mesh on the OpenWRT firmware. Below we
> mention a couple options:
>
> 1) Freifunks super jazzy uber-visualizer:
> http://freifunk-gw01.hamburg.ccc.de/ffhhmap/nodes.html
> 2) AlterMundi's altermap: http://mapa.mesh.altermundi.net/
>
> I personally like the decentralized, replicated nature of Altermap,
> which synchronizes data between hub nodes (using CouchDB), so that
> each has a full picture of the entire network. To build off this
> idea, we could have nodes pushing their link-state data to nearby
> hubs, and then the nodes could periodically pull summarized
> snapshots of the network map that they could present to clients. If
> the clients want more detailed info, there could be a link to a
> nearby hub node, which would present a visualization of the full
> data set. The hub node could be running a much more in-depth
> visualization, perhaps using something like Freifunk's map.
>
> Here's a quick sketch of how this could be architected:
> http://www.asciiflow.com/#Draw6659252420885764096.
>
>
> -------- Original Message --------
> Subject: Re: [OTI-Tech] Freifunks new node map
> Date: Wed, 17 Apr 2013 11:29:39 +0200
> From: Dan Staples <danstaples at opentechinstitute.org>
> <mailto:danstaples at opentechinstitute.org>
> To: oti-tech at lists.opentechinstitute.org
> <mailto:oti-tech at lists.opentechinstitute.org>
>
>
>
> On 04/17/2013 12:54 AM, Will Hawkins wrote:
> > I've seen some pretty cool network layout "stuff" that is done with d3
> > and I think that it would be very worthwhile to investigate how to use
> > it for the layout engine for olsr-viz!
> >
> > Will
> >
> > On 04/16/2013 06:28 PM, Georgia Bullen wrote:
> >> using d3 & leaflet!
> >>
> >> nice.
> >>
> >> that's what i've been suggesting to jrb and preston as a way of
> >> combining geographic info and network info.
> >>
> >> -GA
> >>
> >> On Mon, Apr 15, 2013 at 9:02 AM, Seamus Tuohy <s2e at opentechinstitute.org
> > <mailto:s2e at opentechinstitute.org>> <mailto:s2e at opentechinstitute.org> <mailto:s2e at opentechinstitute.org>> wrote:
> >>
> >> It is just so pretty... btw, #battlemesh is the official channel of
> >> battlemesh and it is starting to become active.
> >>
> >> http://freifunk-gw01.hamburg.ccc.de/ffhhmap/nodes.html
> >>
> >> s2e
> >> _______________________________________________
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> >>
> >>
> >>
> >>
> >> --
> >> Georgia Bullen
> >> Field Operations Technologist, Open Technology Institute
> >> <http://oti.newamerica.net/> <http://oti.newamerica.net/>
> >> New America Foundation
> >>
> >>
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> I'd also like to point to AlterMundi's mapping software:
> http://mapa.mesh.altermundi.net/
>
> The front-end view isn't super sophisticated, but I like their back-end
> model for collecting the nodes' data. Basically groups of nodes report
> their link-state info (via JSON) to nearby nodes/servers running
> CouchDB. Each of these DBs are federated and synchronize their data to a
> central internet-routable web server that provides the front-end
> display. It's decentralized, and could fit well with our
> BigBoard/LittleBoard idea.
>
> AlterMundi's altermap code is here:
> https://colectivo.altermundi.net/projects
>
>
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