[Commotion-dev] nailing down the default mesh network

Jeremy Lakeman Jeremy.Lakeman at gmail.com
Thu May 2 23:34:33 UTC 2013


Serval may be forgiving, but if your olsr config doesn't match, it may lead
to undefined behaviour....



On Fri, May 3, 2013 at 8:10 AM, Paul Gardner-Stephen <paul at servalproject.org
> wrote:

> Hello,
>
> While it is true that all needs to match to get multi-hop connectivity
> through the mesh, if BSSID + channel match (or even channel is +/- 2) then
> single-hop traffic will be possible between nodes of different meshes,
> which can still be helpful and transfer/share useful information.  Rhizome
> could certainly use this kind of connection to transfer data.
>
> Changing the BSSID doesn't reduce the interference of colocated meshes, it
> just stops the packets from being visible to each other.  To my mind
> forcing separation of traffic like this is counter-productive to the goals
> of distributed communications.  In short, I prefer the "if in doubt, allow
> communications" approach.
>
> So I agree with the doctor that the BSSID should not change.
>
> Paul.
>
>
> On Fri, May 3, 2013 at 2:05 AM, Hans-Christoph Steiner <
> hans at guardianproject.info> wrote:
>
>>
>>
>> On 05/02/2013 10:40 AM, The Doctor wrote:
>> > On 05/01/2013 04:17 PM, Hans-Christoph Steiner wrote:
>> >
>> >> As for the BSSID, I think we should probably use a unique BSSID to
>> >> prevent collisions with other mesh networks.  02:ca:ff:ee:ba:be is
>> >> used by a number of other meshes.  It really could be any valid
>> >> adhoc BSSID like 02:02:02:02:02:02
>> >
>> > If you change the BSSID, you will break interoperability with other
>> > projects.  Please do not do that.
>>
>> For true interoperability, the whole mesh profile needs to match:
>>
>> SSID
>> BSSID
>> channel
>> IP scheme
>> LinkQualityAlgorithm
>>
>> The problem with 02:CA:FF:EE:BA:BE for the default BSSID for a lot of
>> different, incompatible meshes.  For example, Freifunk and Funkfeuer use
>> that
>> BSSID for some of there OLSR meshes, but since those OLSR meshes use the
>> LinkQualityAlgorithm etx_ff and commotionwireless.net uses the
>> incompatibile
>> etx_ffeth, even if they have the same BSSID can channel, they will be
>> separate
>> meshes.
>>
>> As far as I understand it, the traffic from the incompatible mesh will
>> then
>> just be interference.
>>
>> .hc
>>
>>
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>>
>>
>
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