[Commotion-dev] iOS gets real ad-hoc communications

Paul Gardner-Stephen paul at servalproject.org
Sun Mar 23 22:13:01 UTC 2014


Hello,

>From a serval perspective, we don't need a true IP mesh, as we can use any
underlying transport on which to run our overlay.  So for us it is
potentially a big step forward.

Paul.


On Mon, Mar 24, 2014 at 11:08 AM, Nathan of Guardian <
nathan at guardianproject.info> wrote:

> On 03/23/2014 08:07 PM, Paul Gardner-Stephen wrote:
> >
> http://www.cultofmac.com/271225/appreciated-ios-7-feature-will-change-world/
> >
> > This is very significant.  I have poked my contact in the Android team at
> > Google to see if they have any comment, as Apple is now well ahead of
> > Android in terms of this functionality.
>
> Isn't that article a bit over stating what the Multipeer Connectivity
> framework provides? Isn't the framework more like a super-bonjour, then
> a full-fledged IP mesh?
>
> Based on what I am reading here:
>
> https://developer.apple.com/library/ios/documentation/MultipeerConnectivity/Reference/MultipeerConnectivityFramework/Introduction/Introduction.html
>
> it seems that way.
>
> The only that seems new to me is that you can use it over Bluetooth
> without specifically having to pair... is it also somehow automatically
> using adhoc wifi?
>
> +n
>
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